ADAM
BALK.
Sound designer, music producer, audio engineer.
Game audio since 2020 on Due Process and Sail Forth. Nearly a decade of electronic music in Ableton Live as NU_HAVEN.
WORK
SOUND · MUSIC · AUDIO ENGINEERING
GAME AUDIO · ANNAPURNA INTERACTIVE · 2020
Due Process
Technical sound designer: FX, music and in-game audio systems for a tactical FPS.
Reel + KillDome trailer →
MUSIC · NU_HAVEN · 6 TRACKS
NU_HAVEN
Original electronic music and remixes, produced, mixed and mastered in Ableton Live.
Listen →
SOUND DESIGN · PERSONAL · 2025
Retro SFX Redesign
16-bit era effects rebuilt from synthesis and foley.
Reel →
ABOUT
SEATTLE · WA
Adam Balk
I'm a sound designer and music producer based in Seattle. I've produced electronic music in Ableton Live for nearly a decade, and I've worked in professional game audio since 2020: technical sound design, music and in-game audio systems for Due Process (Annapurna Interactive) and sound design for Sail Forth: Maelstrom DLC (Festive Vector / The Quantum Astrophysicists Guild).
On the music side, I released an official remix for Ships Have Sailed, whose music has placed on shows like Grey's Anatomy, and had original music featured on a ProducerDojo label mixtape.
Available for contract or full-time.